I think I figured out a bandage fix for the bug where the game gets bogged down by having too much Mana. It doesn't fix the core issue, but it helps.
Make Mana-related items always useable, but, when they are used, do a check for surrounding Mana, and if it has none, give a 0x multiplier to its effect. It doesn't help the fact that the algorithm is extremely processing-intensive, but it makes sure that the game only actually does the check when necessary, whereas right now it does it constantly.
Yet again, the only way I find to beat a game is using my drinking problem ( using all my money on beer is way to close to reality, I have to pause the game a bit ).
Why is the Crooked Arrow the worst arrow, yet the best rarity? It takes up 3 spaces, only awards the same damage as the normal arrow, and a lower bonus damage. I can't for the life of me figure out a situation where it has any use.
the reason is that if you place it correctly there could be more open spaces giving it better potential damage, like you can place it in a corner with nothing else in the row and it gets more overall damage.
Make sure it isn't on an incognito tab, and cookies are being saved. Also, the game just updated, and that wipes save data to avoid conflicting versions of items.
My inventory seems to be bugged. Only the first arrow that I place down with Archer's Wand is able to be fired, the other one is becoming 'disabled' for some reason. I have tried setting up the bottom one first, and (on a different encounter) the top one first. Either way that I do it one of them becomes disabled but the other one doesn't. I imagine the Barbell item is bugged somehow.
Sidenote: Bombstone + Archer's Wand + any 3x1 bow is SO good. The only thing its struggling with is encounters with 4 mobs at once, and I was able to somewhat fix that with the Ninja Costume to give me 1 free dodge each turn.
Edit: I figured out the culprit of the bug. Its actually the duct tape. Swapping its position with the Coins seems to have resolved the issue. My guess is that that Duct Tape is treating any tile around it as a tile with an item in it, even if that isn't the case. And due to that effect it interacts with the Barbell in a really nasty way.
On my 6th(?) try, I made it through the base game, and I'm currently working on endless mode. Lots and lots of block is super helpful against fire and poison, and stuff can get ridiculous when you're stacking modifiers. (Also I probably wouldn't have made it without the Doru [the spear on the left] - base damage of 1, but +14 at the end of every round.)
Man the poison and fire that enemies give you seem to be way too high, if you dont have a way to get rid off it instantly you just lose, that feels so unfair and cheap, if it was reduced to half it would be way better, because right now you NEED to be able to kill the fire geckos in 1 turn or you just die.
fire isnt as bad as poison. fire is countered by shields so you can mitigate the damage assuming you have adequate shielding by the time you reach the third level. Honestly if you can't deal with the fire geckos by either overpowering them or have the health pool and shielding needed to survive then you're probably not gonna beat the final boss either with whatever build you have.
Poison definitely is a run killer at times, though. I don't know if it really needs a nerf but it would be nice to have more options on cleansing it because you either are lucky enough to have the rag and weapons to trigger it or just keep a couple potions on you that clear your status effects. I've never made it past the snakes on a second run because they stack poison so highly and have such huge health pools. Something to reduce fire would also be nice, even if its less dangerous since it can be blocked.
the biggest problem for me was the fact that they limit the possible builds so much... i tried a no weapon run and snakes and bat were my downfall every time, on my successful attempt i had to get regen that healed all my health in 1 turn because if i missed even a little bit of hp the poison would one-shot me... definetely op
i managed to beat the final boss one time, but not the grand master, i doubt i would have killed him too, mf did 12 burn two times in a row, i think he does 10 or 12 burn, if he does 2 times in a row you get 20/24, and grandmaster summon other fire geckos, so if you dont got a build with enough damage to kill a fire gecko instantly, the fire is going to melt you.
The poison and fire should just be recuded in half, it would still be dangerous if you dont kill them fast enough, but not like "omg i need to kill him right now to have a chance".
this was my most sucessfull build so far, if not for the bug on the legendary shield this build would be better and faster, but it was awesome anyway, i got stopwatch from this fight so maybe i could have gone to the third endless but i was lazy, the fights were lasting sooooo long XD
You should try a similar build that I forgot to take a pic of but its the same idea. Put your whetstone in one of the corners and then line up the entire row and column with shivs and hatchets. Getting that legendary shield and surrounding it lets you build up damage with some early safety shielding. Just remember to not take armor if you take hatchets since it reduces their damage but that was a pretty fun run that also died to poison on the second run through. You lose out on the AOE the machetes offer but you also get way more bag space to keep spices and consumables to heal up with.
The easiesr way to get past him (and most bosses) is to have some kind of great ramping, you could increase your defence with archangel armor, or your damage with something like pickaxe. that's probably the best option
I tried to play but I can't get a cursor and I don't know how to get one does anyone know how I get a cursor? My mouse is over the continue game button but it doesn't appear
there seems to be a little bug in the game, if i press the hercule, he should use the 4 club, but its not using it, even if it sayr that it should, marking it
Could've gone so much farther than floor 14 but I got distracted and didnt use my regen wand to prep for snakes. devastated, but it was sooooo clicky so i'm kind of glad it's over. 10/10 game
Posting this now incase the run doesnt save properly for when I continue tomorrow. Insane run, Cleaver build as the super far runs are always. Finally learned HOW strong Duct Tape is now that it has been changed/fixed 6/7 Energy (Token of energy takes up too much space for now) 3 Attacks 1st: ~6,800 Dmg 2nd 15,000+ (Havent had chance to test this fully since i got conductor, floor 33 boss died before it finished 3rd ~~~ 24,000 (This is a total estimate) If I did get hit, I would always heal to full thanks to the Vamp Crystal. 56 Attacks Per press. (Or 64 if Queen Cleaver triggers twice on both top side diagonals)
Im going to hopefully finish this tomorrow and show you all how far it goes! Glass Bottle is next candidate to go, Then it will be stopwatch. Im hoping to get another berserker ring soon so i can take away the crimson energy. Ill hopefully update you guys tomorrow!
Not going to Lie, ONE OF THE BEST DANG ROGUELIKES I have ever played. Maybe because it's new, or maybe because it's Different, BUT I have already put DAYS into this game. The only Real thing I have Came Across (this is on the Website not Downloaded) Is When you're playing Mage build.
IT does Lag after a while. Besides that, SOLID 7.5/10 From Me.
found a bug where shield spirit and stopwatch don't interact properly. when i used my shield it would trigger both of my weapons. the earthstone blade got everything as it should while the club wouldn't get the stopwatch +1 damage.
Edit: upon further inspection it appears the weak effect isn't being applied either.
In earlier versions of the game I could play with a couple freezes but I could fix those but ever since the last few updates the game doesn’t even load
Yeah, I think i was doing 70-ish first turn but every turn the pickaxe was upgrading it's damage. Not even mention the rage I got every time I killed someone.
after this Floor 18 Grandmaster ended my run because of Burning damage. In my defense he was down to 3k, and the wand was doing around 320 a hit at the end.
made an arrow build to start, and ended with a legendary sword and spear, found out you can fire arrows with shields and shield spirit lol. funny way to become an archer, just fire them with your shield mate.
i always wondered if that worked...never managed to get to there though. i would assume that it acts like the crossbow however in that poison arrows work best since they can't ever lose damage...
The shield keeps the damage from falling because it boosts the damage every time you use the shield, which decreases by one per use. needed more energy to survive the last fight against king, but couldn't do so because I could block him without damaging him making him hit harder lol.
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In my opinion. great setup for dmg pickaxe.
I think I figured out a bandage fix for the bug where the game gets bogged down by having too much Mana. It doesn't fix the core issue, but it helps.
Make Mana-related items always useable, but, when they are used, do a check for surrounding Mana, and if it has none, give a 0x multiplier to its effect. It doesn't help the fact that the algorithm is extremely processing-intensive, but it makes sure that the game only actually does the check when necessary, whereas right now it does it constantly.
it was a trip to reach here, wonderful and simple game
Yet again, the only way I find to beat a game is using my drinking problem ( using all my money on beer is way to close to reality, I have to pause the game a bit ).
This game is awesome btw !
Why is the Crooked Arrow the worst arrow, yet the best rarity? It takes up 3 spaces, only awards the same damage as the normal arrow, and a lower bonus damage. I can't for the life of me figure out a situation where it has any use.
the reason is that if you place it correctly there could be more open spaces giving it better potential damage, like you can place it in a corner with nothing else in the row and it gets more overall damage.
It's only going to get more damage than the short arrow...but takes up 3x as many slots. One gem or forge and it's not competitive at all.
this was an interesting run.
never got any good upgrades. had to improvise on what i got. cant wait for you guys to be out on steam.
will this be coming out on mobile if so thank you
What a beautiful and funny Run with DORU <3 and shields
Too Bad i did not calculated accurate with spikes :(
wowowowwo!!!! steam is coming
If I refresh the page, I can never continue my game even though it's saved. What's the fix for that?
Make sure it isn't on an incognito tab, and cookies are being saved. Also, the game just updated, and that wipes save data to avoid conflicting versions of items.
My inventory seems to be bugged. Only the first arrow that I place down with Archer's Wand is able to be fired, the other one is becoming 'disabled' for some reason. I have tried setting up the bottom one first, and (on a different encounter) the top one first. Either way that I do it one of them becomes disabled but the other one doesn't. I imagine the Barbell item is bugged somehow.
Sidenote: Bombstone + Archer's Wand + any 3x1 bow is SO good. The only thing its struggling with is encounters with 4 mobs at once, and I was able to somewhat fix that with the Ninja Costume to give me 1 free dodge each turn.
Edit: I figured out the culprit of the bug. Its actually the duct tape. Swapping its position with the Coins seems to have resolved the issue. My guess is that that Duct Tape is treating any tile around it as a tile with an item in it, even if that isn't the case. And due to that effect it interacts with the Barbell in a really nasty way.
How do you get matthew's blessing?
i think you need to lose 5 times in a game
Press M in the Mainmenu - this works for me :)
Cursed Whetstone is bugged, you cannot stop using it until you've run out of energy
You have to re-click the Whetstone again after applying it
On my 6th(?) try, I made it through the base game, and I'm currently working on endless mode. Lots and lots of block is super helpful against fire and poison, and stuff can get ridiculous when you're stacking modifiers. (Also I probably wouldn't have made it without the Doru [the spear on the left] - base damage of 1, but +14 at the end of every round.)
For sum reason i lost all of my progress even though i saved
at the start it always told me "save failed", idk if you have that problem as well... it's fixed now idk how
Man the poison and fire that enemies give you seem to be way too high, if you dont have a way to get rid off it instantly you just lose, that feels so unfair and cheap, if it was reduced to half it would be way better, because right now you NEED to be able to kill the fire geckos in 1 turn or you just die.
fire isnt as bad as poison. fire is countered by shields so you can mitigate the damage assuming you have adequate shielding by the time you reach the third level. Honestly if you can't deal with the fire geckos by either overpowering them or have the health pool and shielding needed to survive then you're probably not gonna beat the final boss either with whatever build you have.
Poison definitely is a run killer at times, though. I don't know if it really needs a nerf but it would be nice to have more options on cleansing it because you either are lucky enough to have the rag and weapons to trigger it or just keep a couple potions on you that clear your status effects. I've never made it past the snakes on a second run because they stack poison so highly and have such huge health pools. Something to reduce fire would also be nice, even if its less dangerous since it can be blocked.
the biggest problem for me was the fact that they limit the possible builds so much... i tried a no weapon run and snakes and bat were my downfall every time, on my successful attempt i had to get regen that healed all my health in 1 turn because if i missed even a little bit of hp the poison would one-shot me... definetely op
i managed to beat the final boss one time, but not the grand master, i doubt i would have killed him too, mf did 12 burn two times in a row, i think he does 10 or 12 burn, if he does 2 times in a row you get 20/24, and grandmaster summon other fire geckos, so if you dont got a build with enough damage to kill a fire gecko instantly, the fire is going to melt you.
The poison and fire should just be recuded in half, it would still be dangerous if you dont kill them fast enough, but not like "omg i need to kill him right now to have a chance".
this was my most sucessfull build so far, if not for the bug on the legendary shield this build would be better and faster, but it was awesome anyway, i got stopwatch from this fight so maybe i could have gone to the third endless but i was lazy, the fights were lasting sooooo long XD
How many times did you get to forge your shield?!
My favorite build. Died to poison :( Takes a bit to start up and didn't have enough healing crystals. Still had sooo much potential.
You should try a similar build that I forgot to take a pic of but its the same idea. Put your whetstone in one of the corners and then line up the entire row and column with shivs and hatchets. Getting that legendary shield and surrounding it lets you build up damage with some early safety shielding. Just remember to not take armor if you take hatchets since it reduces their damage but that was a pretty fun run that also died to poison on the second run through. You lose out on the AOE the machetes offer but you also get way more bag space to keep spices and consumables to heal up with.
ugh i can't get past the grand master xD
The easiesr way to get past him (and most bosses) is to have some kind of great ramping, you could increase your defence with archangel armor, or your damage with something like pickaxe. that's probably the best option
I tried to play but I can't get a cursor and I don't know how to get one does anyone know how I get a cursor? My mouse is over the continue game button but it doesn't appear
there seems to be a little bug in the game, if i press the hercule, he should use the 4 club, but its not using it, even if it sayr that it should, marking it
Good catch! Will be fixed in tonight's update
can i suggest a function of "use all mana"? xd
by the way this run is being insane, i found 5 blacksmith, 3 for shields, 2 for the weapons
Could've gone so much farther than floor 14 but I got distracted and didnt use my regen wand to prep for snakes. devastated, but it was sooooo clicky so i'm kind of glad it's over. 10/10 game
Uhhhhh stupid question but are stores still a thing? Went to floor 10 without ever having a shop
yes they are, that's insane luck... or unluck? idk
INSANE RUN. Currently on Floor 34
Posting this now incase the run doesnt save properly for when I continue tomorrow.
Insane run, Cleaver build as the super far runs are always.
Finally learned HOW strong Duct Tape is now that it has been changed/fixed
6/7 Energy (Token of energy takes up too much space for now)
3 Attacks
1st: ~6,800 Dmg
2nd 15,000+ (Havent had chance to test this fully since i got conductor, floor 33 boss died before it finished
3rd ~~~ 24,000 (This is a total estimate)
If I did get hit, I would always heal to full thanks to the Vamp Crystal.
56 Attacks Per press. (Or 64 if Queen Cleaver triggers twice on both top side diagonals)
Im going to hopefully finish this tomorrow and show you all how far it goes!
Glass Bottle is next candidate to go, Then it will be stopwatch. Im hoping to get another berserker ring soon so i can take away the crimson energy.
Ill hopefully update you guys tomorrow!
I was super lucky to get 2 coals in the game & ethereal shivs, creating an infinite coal loop powering my shiv combo!
Not going to Lie, ONE OF THE BEST DANG ROGUELIKES I have ever played. Maybe because it's new, or maybe because it's Different, BUT I have already put DAYS into this game. The only Real thing I have Came Across (this is on the Website not Downloaded) Is When you're playing Mage build.
IT does Lag after a while. Besides that, SOLID 7.5/10 From Me.
Farthest run yet. Double coal, 42 attacks, 21 heal per turn. 1505 main target, 700+ cleave.
I did it. I successfully used cursed sword
well that needs to be an achievement
"face your deepest fears" because once u get it to work it's really busted
found a bug where shield spirit and stopwatch don't interact properly. when i used my shield it would trigger both of my weapons. the earthstone blade got everything as it should while the club wouldn't get the stopwatch +1 damage.
Edit: upon further inspection it appears the weak effect isn't being applied either.
Hercules Pavise has a bug with shield spirit.
Managed to beat the game with this splash dmg build.
I beat the grandmaster because I got 15 energy first turn from consumables.
Bug report here
I had been using the arrow wand 4x at the start of every combat and it had worked fine the arrows had disappeared.
However after taking the mage robes these two persisted for this one battle. they disappeared after next combat like normal.
Not sure why this is happening. (this is floor 10 btw)
Man mouse wood builds are so easy for beating the main levels, consistently beating every enemy without much need to block
Spicy water??
Wait until you find out about the relic called Spices...
spice*
hate to be that one guy but there is not an s at the end
Don't lie, you loved doing it.
What do spices do? I actually never encountered that relic before.
+3 rage when consumable is used
The game don’t load
are you on mobile?
yeah, life is pain
In earlier versions of the game I could play with a couple freezes but I could fix those but ever since the last few updates the game doesn’t even load
Huh. When I play it on a mobile device, it just doesn't let me, due to Unity.
It has been a while since I got a victory on this update, amazing damage ouput but I was lacking on defense.
That, my friend, is a work of power, honor, and art.
Pickaxe with even less armor and lost to bat's poison. Was just wondering, do you remember your damage?
Yeah, I think i was doing 70-ish first turn but every turn the pickaxe was upgrading it's damage. Not even mention the rage I got every time I killed someone.
after this Floor 18 Grandmaster ended my run because of Burning damage. In my defense he was down to 3k, and the wand was doing around 320 a hit at the end.
60 max health, 20 passive block a turn, 13 mana generation a turn (after turn 1), 44 Mana turn 1 (32 starting +5 uses of the Tome for 2 each)
bruhther
so lucky, your destiny has been determined
am i the only one whose game stutters a lot when you get a lot of manna stones
nope. constant problem.
I can't place the item that comes in the middle of a fight
please solve this problem
it says that you have to press the reorganize button on the top left, it costs 3 energy
thanks
made an arrow build to start, and ended with a legendary sword and spear, found out you can fire arrows with shields and shield spirit lol. funny way to become an archer, just fire them with your shield mate.
why do you have so many pined tabs!
i always wondered if that worked...never managed to get to there though. i would assume that it acts like the crossbow however in that poison arrows work best since they can't ever lose damage...
The shield keeps the damage from falling because it boosts the damage every time you use the shield, which decreases by one per use. needed more energy to survive the last fight against king, but couldn't do so because I could block him without damaging him making him hit harder lol.
i see that nhentai page lol
Ow O
lmao