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Been running an alchemist build, pretty fun so far

Some observations:

1) Dunno if it's a glitch or not but Rage doesn't increase Berserk's Club damage to oneself, while other sources of dmg buffs do.

2) It would be nice for QoL's sake that clicking on the cauldron / old log when there's only 1 row space available automatically created a potion or herb there instead of taking you to the 'select where to place it' screen

for number 2...please no.  there's actually an interesting interaction for some items.  items that have "when other item is destroyed" can be procced that way...

finally i did it atfer a very very very very very very very very very very very long time

next time don't forget your teddy ;)

oh your right

For a while there, I could only get hit if I wanted to... seven energy + legendary shield (forgot the name) + coral = ridiculous damage and block (228 spikes and 266 block I believe). Technically, I was a pacifist... but poison destroyed me... Fun run


when you accidentally soft lock yourself on floor 1 RIP sword that can only be used after you get hit+ninja armor+1 enemy=ruined run before it even began 

 

you could scratch tho...

damn i have never used that even once. does the game even tell you that that option is there? cuz ive seen it up there but never bothered to see what it was

well...there is an item about scratching...

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If I only I was a little luckier, might've made it to floor 100 lol

Died to king cuz the candle works after the spike does dmg to you 

Lmao, I just had the exact same run but I had the gem that makes weapons heal on hit (so the spikes didn't matter). The only reason I died is because I accidently drank a cleanse potion that took away my dodge and ended up getting one shot. 

once i stack enough haste i could survive any poison using the vampiric stone and then that slow curse broke my build

Remove Salamander Remove Salamander Remove Salamander Remove Salamander Remove Salamander Remove Salamander Remove Salamander Remove Salamander Remove Salamander Remove Salamander Remove Salamander Remove Salamander Remove Salamander Remove Salamander Remove Salamander Remove Salamander Other than that game good!

too late bud the last update (for the web version) released yesterday

the only thing you need to know is that I just wanted to do a vampire blade run for a while because......well...because I wanted to...

not as bad as expected really...

Poison focus run, like 160 poison each turn (had 2 double poison potions

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I hate living shadows with a passion

fun cleaver build i had. died to king due to not having candle. actually one shot myself with one click of my shield.

btw don't sleep on rings of luck they help a lot with finding rare and legendary items.

Nice game!

it's a bit on the classic side, but it's nice to do it sometimes

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Floor 27 with the most powerful arrow ever.

and still die to the boss.

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that's one hell of an arrow, jesus lol.

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How in the world did you manage to get 8 mouse wood?

not 8 mousewood, just after used 8 times in one turn

not quite

https://www.reddit.com/r/BackpackHero/comments/uixt3c/mouse_wood_doom_ring_easy_...

Just backed on Kickstarter, can't wait for this to come to steam!

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Cool pickaxe+Spikes build. floor 16 Poison stack from the snake killed the run unfortunately.


Poison is the bane of my existenece in this game

clean up some of the art, and this game is good enough to be sold. i love this game

had great run duno how i died

what is the spear thing

It's called like the donku or something? It gains tons of damage the more turns it's been (I think like 14 damage after every turn for the combat of course) increasing its percent damage is way better than straight damage for it.

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yeah i found out and it's called the doru

pretty good imo

No clue how in the world I survived so long without having an actual strategy. I was just blocking and gaining spikes while dealing tiny bits of chip damage in between.

That wooden sword was the one from the start. At some point, I decided I'd just keep it there since I wasn't getting any better weapons somehow. Also, I realize that I only needed one manastone but I kept the other in case I found another good mana weapon. As you might be able to see, that didn't happen. And I was supposed to sell the duct tape but forgot to when the chance arrived.

a run with tons of damage and tons of mana, was almost pure damage build died on the 13th floor.

view of the full build before curses defeated the run

Died on floor 9. 


Starts at ~1200 dmg and climbs about 200 dmg per turn. was fun.

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I finished a run with a jagged blade buffed up to 30dmg each swing. Truly beautiful :D

Found a "bug" tho: If you save the game and reload, your HP get reset. I had 68HP - saved (to go to kickstarter and back this gem of a game), came back and pressed continue: Every item is there but not my HP

Sad... Hope this will be fixed in the Steam release

What's the tasty fly

Click it at the merchant when there is something you want but can't afford. It will make all the items discount.

ah, thank you

idk but you can give it to the merchant and i think he gives discounts but don't quote me

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Most magnificent house I've built yet.

man...that "on taking damage" change was a pretty big nerf to to some things...oh well, time to adapt

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27 floor. Maybe my max is 32-33 where 2 stack of poison hit more then all my HP but too lazy to go further. 1 cleek on the shield activates everyting including cleavers but had to split to countre the king. (blacksmith gave 2 dex to shild, rage from mana)
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It used to be like this

oi

Just waiting for poison to kill me.

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Pretty sweet. Later found another Hercule for 28 block per energy. Cause of death: clicked the lil' buckler instead of Hercule.

Next run had the sword and 2 emerald bracelets. 13 energy first turn. Run died when I ran into the first thing I couldn't otk.

Idk if anyone asked but is there a reason I have to do the tutorial every time I retry?

Hit M at the start screen.

How to beat the king in one turn haha !
This nunchuk build is insane ! To be fair I fully used two water flask on him :p

Not sure if it's a good build, but I beat the boss  with some struggle (am in endless now, but the important stuff is the same)

seems legit to me...some rage and haste for endless mode and you're set

What a fun run! I got the earth sword early - thats why I built up the blocks, the block conducter item was helpful for space management. The Ring of Doom was the actual game changer tho. Per mana all my weapons gained 2 dmg. Happy counting! My 0 energy items dealt around 60 dmg. Simple, yet brilliant game 

The left most dagger was doing over 100dmg per throw thanks to the white whetstone (which wasn't optimally placed) at the final boss.

This is a great game but every good run I had so far got anihilated by poison

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i started with 2 jack cleavers from matthew so i did my best as a raging chef, base game i was given some cleavers so it was kinda easy was able to 2 shot king and 1 shot everything before him (died to poison + curse floor 16)im loving the game so far and this was my fav build ive done  

Nice One :)

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I love the new Robot Toy item!  I think I found a little bug, though.  The toy doesn't count connected manastones IF they are connected through bricks that were made conductive with the Manastone brick.  Hovering over the toy does highlight the affected manastones as if they are connected, but the damage only accounts for manastones connected directly.

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Hey, i saw someone who asked if a nuchunk run had been done, and nobody answered, so i did it.

Notes: The build was full DPS, so i took dodge as a defence as it takes a small amount of space and i can usually kill one or two enemies in 1 turn and dodge the attack on the last one. Faced grandmaster, dodge potion was my saving grace to take the fire damage which would have killed me. (i never used the double coal, i was waiting for the rogue's mask which never came)

I died at floor 13 tho

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