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Backpack Hero is the inventory management roguelike! Collect rare items, organize your bag, and vanquish your foes!

Backpack Hero

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Delve into the dungeon with your magic backpack!


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Use the mouse!
Right-click/arrow-keys to rotate items while holding them.
Get as far into the Dungeon as you can!


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We want to expand this game further and we need your feedback! If you are interested in further development, please join us!

Credits:


Purchase

Buy Now$19.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $19.99 USD. Your purchase comes with a Steam key. You will get access to the following files:

backpack-hero-mac.zip 188 MB
Version 25
backpack-hero-linux.zip 170 MB
Version 24
backpack-hero-win.zip 174 MB
Version 27
BackpackHero.app.zip 157 MB
BPH.app 168 MB
BPH.zip 168 MB

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Comments

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Viewing most recent comments 1 to 40 of 2,453 · Next page · Last page
(-1)

This game just seems repetitive and sterilized. I'm picking up repeat items that don't do much then clicking on them during fights, clicking on a map to get to the next fight/person/event/item/place. It's restrictive in progress and gameplay. Makes a nice game for small children without developed hand-eye coordination, I guess.

So, when I have physical space that I just earned through leveling up, I'm STILL told I can only take so many items? What is this?? I want to play a game, not be limited by TWO sets of rules for INVENTORY!!

How do you create the visual effect when moving the items?

Hi! Amazing game. I sadly bought it on the switch, why is that sad? It is cause the switch broke and I really wish I could afford to fix it.

Greats for free playing

I could play on the years

holy shit this game is godly good, even tho I'm just playing the demo

why cant I sell my money for -3107 gold?

you'd be in debt (like where this is going)

ok but i want indebtedness

(2 edits)

then dont sell your gold for -3107 thats a scammer RIGHT THERE

probably even better to throw it to some slime or save it for a hospital

can someone tell me how cleavers work

Cleavers are dependent on higher rarity cleavers to be useful. Queen, King and Ace clever all are able to use multiple other cleaver when they're used, resulting in multiple attacks in a single action, with the caveat that they're all 2energy points in use cost (tho can be circumvented through item that ataumatically use other items, which works very well with cleaver builds).

i mean how they dont go on infinitely if you put two king cleavers next to each other

Super Poison Build killed grandmaster in 4 turns ( frog totem not included, i had a flask and a meal)

(1 edit)

400+ stacks of poison, ignores shield and spikes because poison is the only form of damage

I combo'd shield spirit, upgraded buckler (10 shield) and a poison arrow

i just got an earthstone blade from a patrol member

POV: Dark whetstone vs rude rooster

Like it!

how do i unanchor items. i just dont know how.

If something is anchored, you can't move it unless the requirements are fulfilled. Ex. Wait a few turns, or remove the item that anchors it, unless it anchors itself

i keep getting the tutorial over and over again. is this ment to happen or is this some weird bug. everytime i start a new run i have to do the tutorial again

You have to do it no matter what, but you can skip if you press 'm' in the main menu

This is the only time the bomb is useful. LOL Also I literally almost died. So yeah this is one of the sickest runs I had.

I did win!

took me a while to beat the demo:

  • not sure if this is intended but I can reload the level by going back to the menu
  • the game has a lot of "traps" that would just ruin the run e.g. anchoring weapons or disabling weapons, messing up effects while moving item around etc (has to be super careful each time)
  • spike + rage on bosses = I hope I got a cleansing bomb somewhere
  • I sometimes see the item I want from the re-organizing action but I don't think I ever got 3 energies to do it...

Heres my run from today

I tried spamming wands but final boss killed me with spikes lol

Lol

I'm a wizard!

Also I get 7 mana per turn.

Well I said I wanted a cleaver build

This is THE run. Ele-arrow with Rage Forge.


Feeling Lucky.

...

Magma Core Sukz

Magma Core Suckz...

Also, where's my PepeTotem, Game?

crooked arrow is better if u have lots of backpack space

I don't get it, how is the crooked arrow better than a plain arrow?

can I get the code to the discord instead it just makes it easier.also does anyone have a good build to defeat the optional fox boss

(-2)

gimme full and i rate that 5 :D

my best run by far


The famous game when i know

And now i play that

is this normal oh is it a bug

for some reason when i leveled up on floor 17 i couldn't add more space to my bag it said add 0 space has anyone had the same problem?

(2 edits) (+2)(-2)

This demo was awesome!  Except when it was broken.  But still, it sold me - unfortunately.

This demo promised me something more streamlined than this city builder stuff.  I couldn't even find a roguelike mode.  

The full game feels like, a mismash of some kind of star dew valley town building angle, loot variety -for the sake of Insanity loot variety, numerous different, fish, I Guess that's what mice dig, but i I like sushi too, so it's whatever?  Beyond just being all over the place, the total package looks to have been lovingly and meticulously varnished with, unfortunately, a veneer of jank that doesn't really say "1.0 released last fall."


I don't bother commenting when I just bounce off of a game, but man... In retrospect, this demo sells a much more focused experience.  Makes me think that the EA was the devs frantically implementing every horseshit idea the ppl in discord brainstormed up.  Not realizing that if those people knew wtf they were about, they'd be releasing their own titles.  Not convincing ppl to ruin their shit with asinine tacked on bullshit.


I'll just go ahead and hope, for the devs sake, that this has been a valuable learning experience.

(1 edit)

I recall seeing some updates on the Steam version of the game a while back, think it might've been a Christmas event so it's been a while, but the last update on the itch version seems to have been back in November, is the itch version just not updated along with the Steam version?

Edit: Just checked and it looks like there was an update for valentines day as well over on Steam. While it doesn't look like there's been anything here for PCs.

Here's the loadout that granted me a successful run. Nvm the smiling mini-shield. Basically the things that carried the run were the brick structures, the gemstone heart, the tilted sword, the whetstone and the windmill. These, I guess, were obtained due to some good RNG, which was (again, i guess) positively affected by a lucky ring and a few luck-increasing consumables.

Slay the Spire meets backpack battles.  Fun concept.  Playing on ipad, the save doesn't work and the game will just freeze and die somtimes.  Killed at least one highroll run.  Smoge

(6 edits)

My hoarding habits... aarwgjarjgioafr

Everything is useful, I want it all, but I can't!!!! ajfafalkeflr

*I love the game, it makes me hurt inside

also regen wand plus frog totem is overpowered

also i don't know if luck is still increasing but I have 5 lucky rings..

I died... I need cleansing... something.. agaogaogafgj;a

this game is so good.

so... I hope the save function works because this takes hours to play.

Tilted Sword is the strongest weapon imo, since bosses seem to follow a pattern of getting more hp and summoning minions so far, allowing it to stack up damage until the boss can be killed in one turn. 

Save function doesn't work for web game...


is there a reason that the cotton doesn't add mana?

I thought the cotton only affected wands? 

If it's not specific to wands, then try just putting the cotton on a square next to the mana.

(1 edit) (+1)

How soon will the Nintendo Switch version get fixed?

I bought the game last week, and I've already put about 20 hours into this game and like, I can tell that there's a really good game hidden behind all the bugs, but I don't think I can keep playing like this: Menu's freezing and not letting the cursor move freely, items randomly unselecting right after I try to select them, or not letting me select them at all, research items needing to be selected multiple times before the game registers it, game stalling half a second at every instance of dialog while in town, very choppy frame rate and game stuttering during combat; the works

It's a testament to just how fun the core concept is that I was able to get as far as I did will all that going on; I'd really like to finish the main story and do all the extras someday, but this version doesn't really function, so i'm reaching out, hoping for good news.

[EDIT: apparently the main story is only supposed to be about 8 hours long or so? All the bugs have been really slowing me down; I am playing on a Switch Lite, does that mean anything? I'm gonna try deleting it and downloading it again, see if that helps]

(1 edit)

killed grandmaster in 1 turn lol


electric arrow and mana carried :D

no hacks I promise - I LOVE this game!

*I didn't have the 2 bottom left squares and so the arrows did 47 damage as I had one less huge mana stone and I didn't have the stopwatch relic.

Am I cooked?

Yea

turn 1 grandmaster kill with cleaver build

Show post...

It's done! 

(1 edit)

Killed grandmaster in 2 turns lol

It was fun to play.

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