Backpack Hero Balance Update
Backpack Hero » Devlog
New Stuff:
- Added in four new items that move in combat!
- Added in a new relic
- Added a new Cleaver item
Glitches:
- Fixed a minor problem with the grid in the background of the backpack
- Fixed a glitch with heavy items in combat
- Fixed a glitch where sometimes wands and picks wouldn't accept buffs from the electric stone
- Prevented accidental input when viewing the "locked door" interface
- Fixed a glitch where items could appear behind the grid
- Fixed a glitch where particles from destroyed items could reappear
- Made it so you cannot save while moving
- Fixed an error where save games could load the wrong background and music
- Fixed typos with the golden bow
- Fixed a glitch where darts could forget that they're projectiles
- Fixed a glitch where the dark whetstone wouldn't properly affect the lightning bolt
- Fixed a glitch where you would walk in place after clicking on a room that had a blocked path.
- Fixed transparent pixels in dodge potion
- Fixed a glitch where items from the store would continually move to their "store" position
- Fixed a glitch where keys could disappear when using locks
Changes:
- Items can now be activated multiple times per move. They only activate other items a single time. This lets you chain cleavers and shield spirits more effectively, but prevents infinite loops
- Multiplicative bonuses are now expressed as percentages, which helps clarify the math
- Titled blade got a redesign
- The lizard king sword can now be used once each turn
- The conductor now adds 25% damage to all connected weapons
Bag of Knives is now the Belt of Knives - Fluffy cotton now adds 2 mana with each wand use
- Updated the sprites of many items
- Ruby increased from 2 to 4 damage boost
- Pearl increased from 2 to 4 damage boost
- Amethyst increased from 1 to 2 damage boost
- Diamond increased from 1 to 2 damage boost
- Emerald increase from 1 to 2 damage boost
- Rogue's mask is now rare instead of legendary. It adds 1 dodge at the start of each combat
- Ninja outfit is now legendary and adds 1 dodge each turn but removes all armor
- Mace damage increased from 12 to 16 damage
- The cleansing wand now removes 50% of all status effects on targeted enemy. It is now uncommon
- The Jade Axe can now be used more than once per turn
- The golden bow now adds 2 gold on each kill
- The archers wand now costs 1 energy
- The speedy leaf now adds 1 energy every turn and destroys itself at the end of combat
- The heavy blade now adds 5 slow to all enemies on kill
- The ethereal staff now uses mana instead of energy
- Coal now costs only 1 energy, but can be used only once per turn
- Cave fish regen increased from 2 to 4
- Chef's hat now gives +50% bonus damage to all cleavers beneath it
- Chainmail armor each turn increased from 3 to 5
- Chainmail now increases its armor whenever an adjacent item is destroyed
- Tunic armor each turn increased from 3 to 5
- The Necronomicon now adds 2 poison to all enemies. It adds 1 poison to the player. It adds 2 mana per use.
- Warrior's spellbook now costs 2 energy. It adds 4 mana and 2 damage to adjacent and diagonal weapons
- Increased Dagger damage from 5 to 8
- Changed the name of the Spiked Club to the Berserker's Club
- You can now add items over existing items when they are generated from an item in battle
- Relics no longer have a rarity
- Changed the name of the Lightning Bolt to just "Lightning"
- Added some keyboard controls
- Tab switches between the map and the backpack.
- Left Shift switches between enemies in combat.
- Space ends your turn
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Backpack Hero
The inventory management roguelike! Collect rare items, organize your backpack, and vanquish your foes!
Status | Released |
Authors | Thejaspel, BinaryCounter, GangsRobin |
Genre | Role Playing, Card Game, Strategy |
Tags | 2D, Cute, Deck Building, Dungeon Crawler, Pixel Art, Roguelike, Roguelite, Turn-based |
Languages | Czech, German, English, Spanish; Castilian, Spanish; Latin America, Italian, Dutch, Polish, Portuguese (Brazil), Romanian Moldavian Moldovan, Russian, Turkish, Chinese (Simplified) |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Backpack Hero 1.0 is available now!Nov 15, 2023
- Thank you for a great year!Feb 01, 2023
- Winter Event!Dec 22, 2022
- Backpack Hero is for sale on Itch!Aug 18, 2022
- Backpack Hero Early Access is here!Aug 15, 2022
- Backpack Hero enters Early Access on Monday!Aug 13, 2022
- Backpack Hero has a Demo on Steam!Jun 27, 2022
- Backpack Hero is a contestant in the GDWC!Jun 26, 2022
- Surprise Update!Jun 22, 2022
- Kickstarter last dayMay 06, 2022
Comments
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More bugs: save files are broken, just like always.
Yeah, I always play my runs in one go, I know that if I take a break and try to continue later, the saved game I will get will be from a previous run, most of the time.
Bugs: Merchant is broken, conductor doesn't give any damage bonus. Other bugs: adjacency calculation from dumbell isn't done per turn, only after reorganize.
wow! lots of good work!