Backpack Hero Archery Update!
Backpack Hero » Devlog
Archery is now better than ever!
Bug-Fixes:
- Moved the "reorganize item" to the start of the enemy turn - so you have time to think about item
- Fixed a glitch with modification animations
- Added a protection if the player moves off of the grid
- Fixed a glitch where save games didn't record how many curses the player had
- Fixed several glitches relating to the backpack display when reorganizing, particularly at the end of combat
- Fixed an issue where items could change color while reorganizing
- Fixed glitches related to the start of combat. You should no longer be able to use items before combat begins and it should prevent soft-locks
- Slime-swords and other special reward items now appear after boss battles
- Fixed a glitch where relics could jitter slightly when viewing the map
Changes:
- Archery has been redesigned - there are several new bows and arrows
- Quivers and elven sword are removed for now, but something will replace them
- More items are offered - but you can only take up to three after each combat
- Passive items are now used from the upper-left to the lower-right in order
- Added two new enemies - The sable and the cultist
- Added in several new structure items
- Added in a
glitchedpotion - Ninja suit now does 2 poison to all enemies each turn
- Wizard hat now generates 4 mana
- Wizard staff now damages all enemies
- New item art for the Lil' Buckler and other items including starter items
- Archangel armor now generates 2 haste per turn
- Changed vampiric axe and blades
- Added a sound effect when heavy items fall
- Added a "dodge" status effect
- Stores now have more organized inventories
- The cauldron now creates cleansing bombs, cleansing potions, liquid luck, dodge potions, and liquid armor. It does not create drinks
- The PickAxe now generates random gems on kill (non-summon). Buffed. Legendary rarity.
- Projectiles do not take damage from spikes
- Empty cups are now projectiles
- Darts are now projectiles
- Bats buffed
- Changed the sprite for enemies that intend to pass on their turn
- Improved the outline of the anvil on the forge event
- Made it so you can change your destination while moving, if you change your mind
- Updates to Unity version and codebase
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Backpack Hero
The inventory management roguelike! Collect rare items, organize your backpack, and vanquish your foes!
Status | Released |
Authors | Thejaspel, BinaryCounter, GangsRobin |
Genre | Role Playing, Card Game, Strategy |
Tags | 2D, Cute, Deck Building, Dungeon Crawler, Pixel Art, Roguelike, Roguelite, Turn-based |
Languages | Czech, German, English, Spanish; Castilian, Spanish; Latin America, Italian, Dutch, Polish, Portuguese (Brazil), Romanian Moldavian Moldovan, Russian, Turkish, Chinese (Simplified) |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Backpack Hero 1.0 is available now!Nov 15, 2023
- Thank you for a great year!Feb 01, 2023
- Winter Event!Dec 22, 2022
- Backpack Hero is for sale on Itch!Aug 18, 2022
- Backpack Hero Early Access is here!Aug 15, 2022
- Backpack Hero enters Early Access on Monday!Aug 13, 2022
- Backpack Hero has a Demo on Steam!Jun 27, 2022
- Backpack Hero is a contestant in the GDWC!Jun 26, 2022
- Surprise Update!Jun 22, 2022
- Kickstarter last dayMay 06, 2022
Comments
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I love this game, i beat it for the first time yesterday and i feel so accomplished, thank you so much Jas for making such a great game, definitely going to donate to the kick starter, because this deserves to become a full game.
Very nice!
very exciting! i'm glad y'all are still working on this!
cant wait to DESTROY king with arrows while sitting atop the new structures (and a pile of 57 bricks)