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So close to beating floor 15. Ring of rage + bow'n arrow are very strong

(-1)

hey dude try out a super tanky thorns build

(+1)

Floor 1 Cursed Sword drop, plus abusing Queen Bee's summons (+ 5 from weapon forge) = 92-95 base damage.

(+1)

trying to figure out the best cleavers combo

(+1)

SUGGESTION: Please remove the decay rate for dodge and have it persist until used up. Currently, the rogue's mask effect of giving you 1 dodge at the start of each combat does absolutely nothing if the enemies don't attack you on turn 1, which (in my opinion) has made it nearly useless and almost not even worth giving up an inventory spot for. Having Dodge work something like the buffer effect in Slay the Spire (i.e. preventing the next X times you would take damage) would probably make it (along with the effects that grant it) significantly better and more viable. 

What about the cultists that add dodge to themselves? Have you thought of that too?

The mask should add +2 dodge to be honest. That would make it worthwhile.

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Cleaver op

Careful the King gets 1 Thorn per Clever used; it will cause you to nuke yourself.

Try the Blademaster. Had to do individual cleavers so as not to trigger the 7 spikes he has at the beginning of his turn multiple times, but after that it was smooth sailing. Grandmaster had a lot of health but I killed him before the fire damage kicked in.

Here’s how to deal with blademaster. Thorns build and a lot of armor. You just spam end turn and shield if necessary and the just die.

Thanks for the advice!

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just striking with vampiric axe = nothing can do dmg XD i poison myself more than the enemys up to nearly instakilling myself for bosses or high hp enemys there are the +15 to any consumables (cause the spices stack :) )

and to make things perfect just finisheverything of with the assasins dagger to instakill someday :)

btw 111 hp XD

SQUEEZE THE RINGS!

By the way i dont think this was possible.

TIL you can't go over 999 block. What a scam

les go updates

Damn, those Fire Lizards are way to overpowered D:
If they were optional fights, e.g. guarding a chest or merchant, it okay. You can choose to fight them.
But 2-3 mandatory encounters are almost unsurvivable.
You only get past more then 1 of them if you have a build specifically countering them Q_Q

Deleted 2 years ago

I probably should have prepared more countermeasure about those pesky thorns instead of concentrating on pure damage haha. Sure I deal hundreds of damage per round but this thorned enemy just reminded me of the futility of life lol.

A thorns build is really good for blademaster. Get a bunch of block, roses, a cactus and a spike helmet. When he hits you he will kinda just die.

  Floor 16 without doing almost nothing but block. The venom killed me. That gap is for the curses

(+2)(-1)

Please Nerf Fire Lizards XD

yes triple fire lizards are harder to beat againist pre-nerf slime

(2 edits) (+1)

3rd try win GG, pickaxe with 74 damage increasing by 20 each turn

Who need poison removal when you have instakill

Made it as far as I could, but I didn't have any poison removal method.  Forges are king!

Floor 13! and my first ever main game win! I probably could've gone further if I junked the two extra arrows- but I was theory crafting that with the expert bow I could get 15/14-ish arrows- I would have to sacrifice an arrow spot for the belt of knives in that theory but that would absolutely be worth it! Im absolutely try to play more to try and get that!

Money is power! But game you are such an asshole.

(+4)

A lot of NPCs, like the healer and shopkeep, have dialog implying they'll stay around, but they disappear from the dungeon floor after being interacted with once. It'd be pretty helpful to be able to go to the frog more than once to sell things (especially if there's a lot of chests on the floor).

The gambling mole NPC reminds me of Morocco Mole from Secret Squirrel. Reference or coincidence?

(+1)

This game is awesome. 2 points. 1. I have accidentally ended epic runs by accidentally prematurely ending my turn. Perhaps you could an option to display a warning when ending a turn with actions still available? 2. I wish the backpack could go a bit bigger for even more epic builds :D

(+1)

"Poison wall" But x3 fire lizards got me before, and bat sealed the deal.

(+1)

Same thing happened to me the other day. Those lizards kinda make it hard to go for a poison wall build since the curses go through it all and you cant stack damage fast enough

Updated and now when I hit launch it just opens the folder? what am I doing wrong? TIA

Tried the Mouse Bow out instead of avoiding it like a plague before. The damage seems nice at first and can still increase with some more short arrows, would love a dodge armor too. Unfortunately, I couldn't do much against poison as well as burn with this build. I wonder if there will be a rag equivalent to burn or something like that in the future. Maybe future burn weapons, too.

I found that if you have the belt of knives, you want to pack your arrows as tightly as possible, and pick up as many as you can. The stacking bonus from the knives with 9 tightly packed arrows (3 horizontally along the bottom, then 6 vertically above them, bow to the left) vastly outweighs any bonus you will get from the arrows having empty space in front of them. Also, your arrows only get bonuses from space in front of them, rather than from all sides. (unless that bow changes that?)

In this run I got the Belt of Knives after the last boss and unfortunately die to a mob soon after before I can convert.

this is why you stack energy bro, i see you have mousewood. its the most imbalance item in the game since it adds modifiers rather than flat atk. it adds everytime you hit with the weapon but resets after turn ends. thats why you need lots of energy, i just one turn all battles, enemies didnt even get a chance to act.

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The 14th floor seems to be my limit. I was hard countered by an axeman (again) because my build includes little to no actual ability to protect myself. The 1386 damage on the starting turn was fun tho

this is SO good, very very very hyped for the full version 

best run i've ever had! got me to first endless boss before i died! 

This seemed to work quite well:

Lots of free damage and moderate tanky.


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2nd best run, couldn't pass the next boss. a little bit desynergy there with shield, hat and ninja, better add more mana but alas i didnt know until later.

my current best run is with archery build, mouse bow + 3 small arrows with mousewood, glass bottle, and 2 relics that works with consumables(+damage and add rage). basically you stack as much energy as you can, i have 3 gem that give energy and cosumables that gives energy, waterskin is the best. the arrangements can be tricky but its really worth it, i almost beat the 2nd loop, sadly run out of consumables on the way to the last boss. sad the new update erases the save files before i can make a screenshot out of it.

really love the game!

(+2)

Very fun game neat ideas im a bit iffy about how well balanced it is. Also some of the effects like poison its hard to know what they do when deciding which items to pick having an extra panel pop up next to them when you hover saying what the effect does would be nice. Lovely art style and a good time. well done :D

it loads the first save i did

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Win by eating everything and then killing everyone in the first round so you dont need to defend.

I was very confused and thought I had encountered a bug until I realized that oh no! The block being removed on self was fixed to actually work with the ninja armour! Noooo!

Damn, so much Block :O All passive Block btw... Haste is awesome! Although the name "haste" is a bit confusing considering it is a defensive, not an offensive buff^^"

Finally, I won! 

(+1)

big fan here, but one of my runs got screwed and i couldnt open my backpack ever again, and whats worse i got stuck on that save, so if i start a new run and then close the game when i load it i still get that buggy first save. i hope you get a stable downloadable version soon so i can play again! apart from that i absolutely loved the game, cant wait to play endlessly with my cleavers build xD

clear ur cookies

what?

i did actually and it worked fine for a while, then this happened, so i tried again and after a while the backpack broke again, so its the third time my save gets corrupted because of a backpack bug. 

also the floor, exp and hp were resetted. 

im on chrome on win10, in case that helps find the bug

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floor: 16....... :,o


So Much DPS

One of my best runs!- The curse really messed me up and cost the run tbh- I was a spike build and the extra healing from the arrows activating the gems let me tank a lot

Deleted 1 year ago

You Don't Throw The Potions You Hit The Enemies With It

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