this game is pretty trash. the item space management gimmick is just that, a gimmick. I eventually got to a battle in which I couldn't win or lose. the enemies somehow kept scaling in strength during combat. I was facing a healer and I couldn't kill her or her ally because she was healing way more damage than I could do in a single turn. i was able to add enough armor every turn so that they couldn't kill me. i couldn't leave the battle or "flee" like you can in pokemon, so I was stuck. terrible game design.
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Amazing game and highly addictable! played the demo but planning to buy the full game soon
I wish there was a mobile version...
Demo's alright, but I'm glad I bought the game on switch.
(They do taste blue ngl)
I like picking up a fish and smacking things with it on the main menu
Go archer, Go broken
this game is pretty trash. the item space management gimmick is just that, a gimmick. I eventually got to a battle in which I couldn't win or lose. the enemies somehow kept scaling in strength during combat. I was facing a healer and I couldn't kill her or her ally because she was healing way more damage than I could do in a single turn. i was able to add enough armor every turn so that they couldn't kill me. i couldn't leave the battle or "flee" like you can in pokemon, so I was stuck. terrible game design.
get good??
enemies scale, that's how some games work... you have to scale with the enemies
there's also item combos, strategizing and organizing
Have you considered that maybe it's you that's the problem, not the game?
So far, I have only played the demo for this game. But the demo alone has given me more enjoyment than some full games have. Easy recommendation!
hmm yes damage
lovelyyy