30k+ damage first energy, got myself a heck of a cleaver run! Even post nerf the chef's hat is great, and the belt of knives remains stupidly OP with cleavers.
Heart + cleanse for spike enemies, everything else is dps. Extra cleavers on the kings would be minimal dps and cost life vs spikes, ended up dropping stopwatch for more cleavers later since it is actually nothing compared to belt. Final plan is 4x chef's hat, lots of duct tape, and as many cleavers as I can fit in the remaining space (king, queen, jack doesn't matter as long as they activate others)
Edit: I was being silly, don't have to stack the Chef's Hat as the nerf doesn't remove their damage bonus when they are disabled, only the block. Intentional or mistake?
Earthstone blade... is it bugged it has the effect +3 for each space below, but it is only counting 4 spaces... Shouldn't this be plus 30 or am I misunderstanding it?
Pretty sure it just counts the column with the highest number of spaces below it, not the total number of spaces below it. The item description seems a bit wrong
great update! Here's a bug though, when I try to unlock a door w/ out a key and open my map too fast (I think) my character passes through the locked door and gets stuck
Bug: when playing on itch.io it will often crash when trying to start a run. The game also crashes when trying to take an exit to the next floor. The game ALSO crashes when trying to restart after dying, please fix this please.
The damage of the CLEAVER is not calculated correctly when I press options button during attacking. And the reason of this is that the BELT OF KNIVES fail when options button is pressed, also, the number of attacks has been reduced. For example, Each cleaver should attack 11 times, but after I press options button, some cleaver might attack just 3 times. I find this bug because the animation speed will accelerate when I press options button, and the shortcoming of cleaver is that it take too much time for an attack.
Is it just me or do shops on level 1 generally have amazing items you can't afford, and shops on lower levels have nothing but crap? Like when I have 5 coins I see Legendary items in the shop. When I have 99 coins I see a bunch of Common items.
Feels like the shop needs to balance it's goods based on the floor number. Really frustrating to see an AMAZING item on Floor 1 shop that there's no possible way I can afford. Even if I sold my entire inventory.
as you can see, locked doors are not working 100% of the time lol. im now stuck behind this one. somehow let me in without a key. wants one too leave though. The little footprint animation for when you move showed me walking into the black void and around into the room.
This might be a bug? None of the items seem to affect each other for example the bronze breastplate isn't getting any extra block from the knight's shield nor is it giving the +1 attack to the wooden sword.
I only got 2 block per turn and could only do 7 damage per hit too so it's not just a visual thing.
is it on purpose? cleanse flame relic now also removes poisen, weak and all the other negative buffs on the enemys. I know the description of the relic say so, but i think a build for example with club (one weak per hit) is usesless if you have this relic, cause you instant remove it. but at all i kinda love the surprise update :)
There are two flaws in that. One is what TheRealAskz said where only 1 archangel wing will enable since the item in between will get disabled. While the other is that it is useless with the Water Flask because instead of being able to use up to 4 uses in a turn, you're locking yourself to only 1 use per turn.
excuse me, WHAT. he can just sell tasty flies???funny thing is you buy it and use it he acts like you just put it back in the shop, but it still decreases the prices
It doesn't save my progress since the update. Saved last night before turning my pc off, but no option to continue today and I had to turn the music off again. Never had trouble with it before. Disappointing, but hopefully it'll be fixed soon.
That's understandable, but there is no download on Steam yet, so not sure how that would help me save. I think I'll take a break from the game after this last update though. It feels like way more of a struggle now, and less fun as a result. It could very well just be RNG, but I if it is, I'm having terrible luck today. Feels like I'm underequipped every attempt, regardless of loadout. Do the enemies do more damage now? I used to be able to dance my way to floor 10, with plenty of variety in equipment available, but now it's a trudge full of wooden swords. A happy medium would be nice. Still a solid game though, just not sure I'd have played as much if it had been this hard the first time I played.
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30k+ damage first energy, got myself a heck of a cleaver run! Even post nerf the chef's hat is great, and the belt of knives remains stupidly OP with cleavers.
Heart + cleanse for spike enemies, everything else is dps. Extra cleavers on the kings would be minimal dps and cost life vs spikes, ended up dropping stopwatch for more cleavers later since it is actually nothing compared to belt. Final plan is 4x chef's hat, lots of duct tape, and as many cleavers as I can fit in the remaining space (king, queen, jack doesn't matter as long as they activate others)
Edit: I was being silly, don't have to stack the Chef's Hat as the nerf doesn't remove their damage bonus when they are disabled, only the block. Intentional or mistake?
i lost all the progress, save a game on floor 65, but when i comeback to continue, im back to floor 45 :((((((
edit: it happens twice now :((((((( 5 duct tape, and all the cleaver is gone. :(
Smart marketing decision!
ikr that happened to me like the day of the new update
Earthstone blade... is it bugged it has the effect +3 for each space below, but it is only counting 4 spaces... Shouldn't this be plus 30 or am I misunderstanding it?
Pretty sure it just counts the column with the highest number of spaces below it, not the total number of spaces below it. The item description seems a bit wrong
Then that might mean it will count all the columns if they are all the same length maybe. I try it out next Earthstone blade I get.
it's sort of like boots. it only counts how many rows are under it. though, it can be increased by the use of duct tape under it. just sayin.
New Item! Infinite Damage Ballista! Floor 100!
it seems like rn i cant play due to an update removing the flash player to play the game... sad atm...
I did not know that you are going to be on steam
Uhhh, maybe tone down the Legendary drops for the new update.
Somehow I'm bogged down by too many Legendary loot!
is there anywhere to back the game still and get a steam key?
Early access August 15th!
Maybe I shouldn't have took an hourglassgreat update! Here's a bug though, when I try to unlock a door w/ out a key and open my map too fast (I think) my character passes through the locked door and gets stuck
Combination of dagger and wand

Bug: when playing on itch.io it will often crash when trying to start a run. The game also crashes when trying to take an exit to the next floor. The game ALSO crashes when trying to restart after dying, please fix this please.
press space
the game does'nt work on itch.io app
Barbell Makes Queen Cleaver SUPER STRONG!
The damage of the CLEAVER is not calculated correctly when I press options button during attacking. And the reason of this is that the BELT OF KNIVES fail when options button is pressed, also, the number of attacks has been reduced. For example, Each cleaver should attack 11 times, but after I press options button, some cleaver might attack just 3 times. I find this bug because the animation speed will accelerate when I press options button, and the shortcoming of cleaver is that it take too much time for an attack.
The lucky dagger is a good weapon. I like it
Is it just me or do shops on level 1 generally have amazing items you can't afford, and shops on lower levels have nothing but crap? Like when I have 5 coins I see Legendary items in the shop. When I have 99 coins I see a bunch of Common items.
Feels like the shop needs to balance it's goods based on the floor number. Really frustrating to see an AMAZING item on Floor 1 shop that there's no possible way I can afford. Even if I sold my entire inventory.
Yeah, I find that too.
I often see some really good items - at the first floor shop. I can't afford them.
But, when I get to higher levels, I just find garbage.
I had a run where I bought the earthbound sword on the first level because I got coal out of a chest. That run was completely broken.
I got the same run.
SUPRISE UPDATE BABY
Thanks for the update guys! This game rocks
too easy
as you can see, locked doors are not working 100% of the time lol. im now stuck behind this one. somehow let me in without a key. wants one too leave though. The little footprint animation for when you move showed me walking into the black void and around into the room.
Sorry this is happening. Will work on it!
This might be a bug? None of the items seem to affect each other for example the bronze breastplate isn't getting any extra block from the knight's shield nor is it giving the +1 attack to the wooden sword.
I only got 2 block per turn and could only do 7 damage per hit too so it's not just a visual thing.
so close
Im stuck in this infinite loop. TT
弓箭只能前期后期不太行
anyone know how to get archangle wings easy
is it on purpose? cleanse flame relic now also removes poisen, weak and all the other negative buffs on the enemys. I know the description of the relic say so, but i think a build for example with club (one weak per hit) is usesless if you have this relic, cause you instant remove it. but at all i kinda love the surprise update :)
pain. wasn't in fullscreen so you don't get to see the save and options buttons :P
wtf two archangel wings thats useless since the item gets disabled anyways
i mean- i don't care that much honestly lol originally that spot was for my broken water flask that had 0 uses
There are two flaws in that.
One is what TheRealAskz said where only 1 archangel wing will enable since the item in between will get disabled. While the other is that it is useless with the Water Flask because instead of being able to use up to 4 uses in a turn, you're locking yourself to only 1 use per turn.
like i said, i don't care, plus the run's already long gone.
i broke a water flask. 0 uses. doesn't give me energy. can't use it. et cetera.
Floor 15 death. I needed some regen but I couldn't find any later on.
The coal (pile of black dust) uses 1 stamina to let all items in the row be used again.
The candle makes all weapons do -1 to all status effects on all enemies.
The ring in the center is the ring of doom and gives adjacent and diagonal weapons +2 damage for this combat. It uses 1 mana.
I could only do about 500 damage a turn, a bit too low for the boss.
I also had 30 block from the structures and glove.
is it just me or are the luck rings spawning chance now super low?
i noticed the new update (as far as i know) include :
pressing tab to toggle between bag and map
pressing Q,E,A,D to flip item
the rest is the same, spacebar to end turn.
Switching between bag and map function isn't new.
When will it be playable on steam? And is it going to be free?
A demo is coming to Steam soon, and early access is coming to Steam in August which will cost money.
man, rng is being interesting for me today. lotsa duplicates n stuff.
wow cool you hit 3 of the same object
what are the odds of getting 4 of the same exact item on floor 1 first battle- wondering cuz uhhhhhhhh
yes.
this seems to be a trend cuz i had a full basic sword startoff. (i don't have a pic but i didn't think it was needed till now)
it isnt 4 of the same item its 3 first wands and one cleaning wand
oh i didn't notice that-
excuse me, WHAT. he can just sell tasty flies???
funny thing is you buy it and use it he acts like you just put it back in the shop, but it still decreases the prices
INFINITE MONEY LOOPHOL
actually the fly disappears.
darn bat poison... failed to outheal it due to the fact that i was alr down on health from the previous bat, which i barely managed to outheal.
why isnt the backpack bigger?
It doesn't save my progress since the update. Saved last night before turning my pc off, but no option to continue today and I had to turn the music off again. Never had trouble with it before. Disappointing, but hopefully it'll be fixed soon.
The save games were lost because I uploaded a new update. Sorry! That's just how Itch works. It loses data each time :/
If you want to save progress more consistently, please check us out on Steam!
https://store.steampowered.com/app/1970580/Backpack_Hero/
That's understandable, but there is no download on Steam yet, so not sure how that would help me save. I think I'll take a break from the game after this last update though. It feels like way more of a struggle now, and less fun as a result. It could very well just be RNG, but I if it is, I'm having terrible luck today. Feels like I'm underequipped every attempt, regardless of loadout. Do the enemies do more damage now? I used to be able to dance my way to floor 10, with plenty of variety in equipment available, but now it's a trudge full of wooden swords. A happy medium would be nice. Still a solid game though, just not sure I'd have played as much if it had been this hard the first time I played.