Is there literally any build aside from cleaver build that can make it to floor 100 and beyond? Feels like the weakest part of this game right now is the lack of diversity in builds to get far. A lot of builds reach a cap where you can't improve them anymore and eventually you're just overwhelmed by the enemies that forever scale past you.
I have one, and it technically can go infinite. It's just crazy slow so I haven't made it far yet. It also seems to get laggier the further I go so it get even slower because of that.
You need 4 items, the last one having a few variants: berserker's club, hourglass, candle and peridot. Peridot can be substituted(and improved) with poison whetstone, smith poison buff or belt of knife.
Add some recovery(gemstone heart) for the occasional unavoidable spikes damage.
In case you haven't understood yet the idea is to get infinite attack in a single turn with berserker's club. You avoid killing yourself with the hourglass which negate any damage you would inflict to yourself. You deal damage by adding poison to the club. Since you stack enough poison on the enemies so they die as soon you end the turn it never come back to you so you can not die to the self inflicted poison.
I just made it to floor 19 and I have -7611 damage on my club.
my hp glitched out but it should be something like 2806 or close to it, this is a fun game and i think i want to see a dagger do ridiculous damage numbers, like 100k+ or something like that.
watching sifd play this makes me want the steam version though, its one of the few games I'm looking forward to
Are there any plans to add benefits to having extra mana in your mana network?
If you wear a mage's hood or have the frog totem relic, they don't provide any benefits on turn 1.
Perhaps they could supercharge your stones and give them an extra charge if they try to restore an already full stone? Then hyper charging mana becomes part of a strategy, rather than you min maxing and only carrying as much restoration as you need.
I have discovered a bug wherein if you go in and out of the map screen whilst item animations are still playing, the "End Turn" button will not reappear when you come back.
I mean other then have the chefs hat over the duct tape as it will buff more, as it is now it only buffs 3 cleavers if it is over the duct tape it will buff 6 things
55 floors, 6 King Cleavers, 9 Queen Cleavers, 2 Rolls of Duct Tape, so many Hercule Pavises I eventually started just ignoring them rather than collecting more, 6 Rage on the most used King Cleaver and 2 Haste on the most used Hercule Pavise... and yet, through all this, I never saw even a single Chef's Hat.
I dont get why you dont put the shield on the duct tape, instead of activating a single jack cleaver you could activate all of those cleavers with the shield, or put both the pavises on the duct tape and activate all of those cleavers twice from the shields, even if they all lose 3 damage they would be activated twice as much, or do cleavers not work like that?
If they had less cleavers that would be the play, but with enough cleavers to surround the tape, triggering the tape with a cleaver benefits from belt of knives, +3 to all other cleavers. Triggering the tape with a shield is -1 to all cleavers due to shield spirit. Had a similar run myself a bit ago, but 2 more chef hats and heal gem instead of vamp to avoid double triggering, got bored by floor 100.
either do archery, or get a shield with haste and shield spirit using only 1 weapon, there really isn't much to get around spikes besides candle or a strait up haste shield, archangel armor and a haste shield could do it.
or you could get a regenerative whetstone with a shield spirit, and out regen his damage, cleansing potions also reset his spikes and rage so there is that option.
i had a great magic run (it would not let me upload the screenshot) i was doing like 80 dmg per shot with the wizard staff but i forgot that mana did not regen at the end of your turn and i could only scratch him and i died. i was fighting the beaver boss on floor 6
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Is there literally any build aside from cleaver build that can make it to floor 100 and beyond? Feels like the weakest part of this game right now is the lack of diversity in builds to get far. A lot of builds reach a cap where you can't improve them anymore and eventually you're just overwhelmed by the enemies that forever scale past you.
https://youtu.be/Ldg54OWCgFk
archer might be able to with enough energy
I have one, and it technically can go infinite. It's just crazy slow so I haven't made it far yet. It also seems to get laggier the further I go so it get even slower because of that.
You need 4 items, the last one having a few variants: berserker's club, hourglass, candle and peridot. Peridot can be substituted(and improved) with poison whetstone, smith poison buff or belt of knife.
Add some recovery(gemstone heart) for the occasional unavoidable spikes damage.
In case you haven't understood yet the idea is to get infinite attack in a single turn with berserker's club. You avoid killing yourself with the hourglass which negate any damage you would inflict to yourself. You deal damage by adding poison to the club. Since you stack enough poison on the enemies so they die as soon you end the turn it never come back to you so you can not die to the self inflicted poison.
I just made it to floor 19 and I have -7611 damage on my club.
my hp glitched out but it should be something like 2806 or close to it, this is a fun game and i think i want to see a dagger do ridiculous damage numbers, like 100k+ or something like that.
watching sifd play this makes me want the steam version though, its one of the few games I'm looking forward to
Are there any plans to add benefits to having extra mana in your mana network?
If you wear a mage's hood or have the frog totem relic, they don't provide any benefits on turn 1.
Perhaps they could supercharge your stones and give them an extra charge if they try to restore an already full stone? Then hyper charging mana becomes part of a strategy, rather than you min maxing and only carrying as much restoration as you need.
Black Mana Stone Makes Wizard Build Even Stronger!!!
also, can someone make a list of all relics and when you can get the
you can get all of the relics from all of the bosses however i dont know what will happen if you have all of the relics
Got pretty far but it stopped being fun. You need to make three arrows. Shoot. Make arrows. Shoot. And so on and so fourth.
I have discovered a bug wherein if you go in and out of the map screen whilst item animations are still playing, the "End Turn" button will not reappear when you come back.
I becomed a final boss.
then u encounter a couple of bat
Na i couldn't do anything there no attack dmg and no spike so i couldn't kill them just stay alive-
i mean, there is the option of scratching the enemies to death.
Bokusatsu Tenshi Dokuro-chan Build
or the Masochist Build
Don't make the same mistake as me when using bows
got 225 spikes with this on floor 6 but i did not have a weapon and died to a snakes poison.
can any one tell me how the duct tape pleas
the duct tape acts like a tape
any better placements :?
got 5 haste on the big shield and 7 rage on the fourth cleaver of line 4
I mean other then have the chefs hat over the duct tape as it will buff more, as it is now it only buffs 3 cleavers if it is over the duct tape it will buff 6 things
oh crap good flipping point tyvm
i already arrived 1000level but can’t post the picture
can i make a suggestion? can you get this game to run good on any pc like say a potato pc?
Yeah you just have to get into the game. Or atleast thats what i have to do. Then it runs fine.
yeah i got it thank you so much
there should be a feature where you can use 2 or 3 energy to block 25 to 50% of damage.
that would be pretty cool
One-shot the final boss on my first playthrough with a triple arrow bow, half empty backpack, gems for damage and 3 energy producing items, no armour
Good game!
pic axe build also got cards with duct tape a pic axe and a golden whetstone i did not get the golden whetstone.
Any tips on doing a cleaver build i can only ever get like 2-3 cleavers.
you just need to get lucky, on the run I'm doing currently I got very lucky with duct tape but less lucky with cleavers
dude i need your luck with duct tape :((
Minha primeira vitória
Translated
My first victory
55 floors, 6 King Cleavers, 9 Queen Cleavers, 2 Rolls of Duct Tape, so many Hercule Pavises I eventually started just ignoring them rather than collecting more, 6 Rage on the most used King Cleaver and 2 Haste on the most used Hercule Pavise... and yet, through all this, I never saw even a single Chef's Hat.
ur fine you will get one...
...maybe...
...not...
...i think
At least someone else has my exact luck
Nevermind I just got 2 in the space of 2 floors
I call this the Naruto build
... And the run ended a minute later in the double Sables encounter
I dont get why you dont put the shield on the duct tape, instead of activating a single jack cleaver you could activate all of those cleavers with the shield, or put both the pavises on the duct tape and activate all of those cleavers twice from the shields, even if they all lose 3 damage they would be activated twice as much, or do cleavers not work like that?
If they had less cleavers that would be the play, but with enough cleavers to surround the tape, triggering the tape with a cleaver benefits from belt of knives, +3 to all other cleavers. Triggering the tape with a shield is -1 to all cleavers due to shield spirit. Had a similar run myself a bit ago, but 2 more chef hats and heal gem instead of vamp to avoid double triggering, got bored by floor 100.
I'm a Master of All Weapons!
Best I've done so far, wand was upgraded to 50% and forged 1 rage. Shield was forged to +11 but still couldn't stop poison damage.
Over 9000 defence per turn but poison
The build is being pretty good so far, still looking for more rare cleavers.
Cleavers are growing, Butler with +2 haste, King cleaver with +3 rage that procs 8 times with belt 51 times per turn
Bit of a bug in the tool tips if you use something a lot (I definitely did not use the club 5 million times)
Also infinite damage (1 hp at a time).
cleavers are good I love cleavers
Personal best, floor16.
does luck do anything?
more chance to get rare items
i think it makes you more likely to get better stuff after a fight ends
Any tips someone can give me for getting past king?
archer is the easy way through the game
either do archery, or get a shield with haste and shield spirit using only 1 weapon, there really isn't much to get around spikes besides candle or a strait up haste shield, archangel armor and a haste shield could do it.
or you could get a regenerative whetstone with a shield spirit, and out regen his damage, cleansing potions also reset his spikes and rage so there is that option.
WHETSTONE+NO ENERGY WEAPONS IS KINDA OP
how about this
totally normal amount of block for floor 4
my backpack (both archangel armors are from the same memory event)
i had a great magic run (it would not let me upload the screenshot) i was doing like 80 dmg per shot with the wizard staff but i forgot that mana did not regen at the end of your turn and i could only scratch him and i died. i was fighting the beaver boss on floor 6
A couple cleavers
Thanks >:(
Clock tower mage