Post Jam update to Chain Fury!
Chain Fury » Devlog
Chain Fury has been updated!
Hi all! Thank you very much for the positive reception of Chain Fury during the GMTK 2021 Game Jam! The positive reception has been a huge help to me and the rest of the team! I am very thankful to all of the fans! I have updated the game and made a number of small changes and bug-fixes! These include:
- Added in a new song with a guitar solo.
- Looped the music.
- Added boss music.
- Updated the ninja-enemy art.
- Fixed several level mistakes where you could exit the level or move out of bounds.
- Updated shurikens to use a white background.
- Made the footstep sound more natural - with proper starting and stopping.
- Updated the Game Over screen to better match the rest of the game.
- Fixed the glitch where you can play the walk-sfx while hanging.
- Fixed the level 5 door that stays open.
- Fixed the issue of kunais staying behind - now if you have a kunai out and you throw one into a unkunaible spot, both are destroyed.
- Slightly updated some mechanics and colliders.
- Boss chamber is slightly easier.
- I also added a timer for speedruns!
Files
ChainFury1.1.zip Play in browser
Jun 21, 2021
Chain Fury
Connect enemies together with chain-combo action!
Status | Released |
Authors | Thejaspel, pemattern, Lone Rabbit, RetroMike, okAi, ChaseOmega, Guigroove |
Genre | Action, Platformer |
Tags | 2D, Fast-Paced, Game Maker's Toolkit Jam, Kung Fu, Ninja, Pixel Art, Puzzle-Platformer, Unity |
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