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sadness

Tried something new (to me anyway). Build relies on spikes (got early), shivs (can always get), and some lucky armor and whetstones. Made it to the typical floor 13 where poison becomes overwhelming for builds not specifically tailored around dealing with it. I originally had 2 machetes for free aoe, but they took up too much space.

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at this point my poison hourglass berserker's club build is so laggy that it takes almost like 40 minutes per battle because doing 2300+ hits with 1 hit per second if i only use poison and dont let them try with any spikes or anything

idk if it's because of the limitations of google or what but not having some kind of steam version is killing me and not being able to donate to the kickstarter due to money issues is :(

jaspel if you read this, please make a free downloadable version of this that's as outdated as the web version for the sake of lag and removing memory limitations

Agreed, I've only ever tried the berserker build once, and I won't do it again until it launches. Too resource-intense for a browser.

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As someone who has the Kickstarter alpha build on Steam, don't worry; all of the intensive junk with the Berserker build and Mana Stone flood fill will be fixed on launch. That being said, I agree that there should be a downloadable web version.

The most cool looking blade but can it defeat the final boss or will it brick?

Finally won with a mana build.

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1000 max hp! Red Hoodie MVP.

can the healer reset curs dmg each round 

why always i die the tutorial start again? Help ;-;

heavy blade, hits hard, hits well, hit and win
<img src="https://img.itch.zone/aW1nLzg5MzY2NDUucG5n/original/NC%2Bloy.png">

how'd you avoid your heavy blade being destroyed by bombstone?

Dude I just got into the weirdest boss fight ever.

I couldn't use my shield or weapons because I had so many Debuffs, and nothing was able to attack me so I had to scratch the boss to death and use poison from my dagger. 

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How long did it take? I never go to enchanted swamp now, unless I have a good enough strategy.

It took like 15 mins to finish the fight since poison exists, and this is the first time ive been in swamp

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Very interesting interaction here...

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The beserker club:

123x hourglass

The vampirism deals 1 damage to the enemy and yourself and the health heals it back.

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the hourglass likes to do this fun thing where the numbers glitch out after a few thousand and i just think the thought of pressing this 332 million times is hilarious

Assassin's dagger does the same thing.

Bug: If you have vampirism on a beserker's club, it deals the vampirism to yourself. I don't know whether this is intended or not.

it's intended, any negative affects applied to the beserker's club, or anything that normally deals self damage, will always go both ways

Yeah, I figured. The only thing that doesn't is healing...

pov: berserker's club strats

pov: cheesing the game with a club with spikes, two stones and an hourglass

I heard that there was a backpack size change on youtube but I don't see it

steam version

what does a chef hat do? was wondering as i have never got one before...

all cleavers below the chef's hat gain 50% more damage.

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If Brutal Spear is a uncommon, Seasoning also should be.

Edit: Also why is club common and spiky club uncommon even though they have a really similir effect and club is actually better

I guess the rarity only cares about how novel the item is not how good it is. For example, jagged sword is worse than some other weapons that aren't legendary.

Big curse seems really unbalanced to me. Taking up four spaces and the only way to get rid of it is either hoping for rng to give you a medic or charmed bracelet which is a horrible legendary otherwise.

Or don't take it.

I guess.

this is why i don't do magic

Spikes?

nice

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Do I even continue at this point?
(Over 100,000 damage first attack)

Maybe you can be the first to make it to level 999?

I will say i have a similar set up and im getting about 140k on turn 1 and im on level 158 and i am still murdering. So its probably not worth it to keep going

How do you farm without breaking the save file? I barely get this strat started and the save file gets corrupted every time.

Can't fail me now!

It failed me :(

When you die against Blademaster but you have a glitched potion so you reset and manipulate RNG to get a regenerative whetstone and spam it while abusing Queen Bee's summons to farm health.

How does everyone always have so many duct tapes and chefs hats for cleaver runs? I went to floor 18 and didn't find a single duct tape. I got 1 chefs hat. I had 3 lucky rings on for 6 floors. Help.

do you know the glitch where you can reroll relics 


Well you can also do it with shops battles and even events to get the items you want

What is that reroll glitch? I kind of want to try it

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please tell me the glitch so that my beserker club/hourglass run can actually work

if you mean saving and then quitting and then continuing i already know that

are you talking about save scumming? p sure they fixed that

No it's still a thing. The only thing that was changed was the same save having different items in a chest, but if you walk around before opening a chest, you can still get different items. I used it to save scum to get a regen whetstone.

Are you sure about that? I try save scumming and it constantly turns corrupt and ends the run.

That's how I did it

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Fire is getting too hot, please raise shield cap

😀

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That is one strong slime :O

Deleted 1 year ago
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End turn on a single slime and bec of haste he cant die. He's probably over round 200 of combat

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It is such a mess but I love it

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This game is SO good, in all aspects: the differing yet balanced costs to use items in combat, the large number of niche builds, the balance of being fairly serious but with plenty of humor in the item and character descriptions, the amount of detail put into the pixel art, the perfectly balanced music-- this game has so much going for it, and I have yet to find anything that I feel needs to/could be improved. I get SUPER annoyed by the curses and by being set on fire to the point of taking 80+ burn damage in one turn, lol, but NEVER enough that it feels like a design flaw. Wonderfully, WONDERFULLY designed game!!

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One Hit, I've done it! Thank you so much to all that helped me. First time getting here after 20+ attempts.

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There is a bug that happens when you go to a merchant, but you have not clicked on them yet to access the store.  If you start rearranging items, the merchant will take gold from you, but not restore it if all you did was move items around.

What is the thing that occasionally happens when starting a new run that gives a boost like 1-2 items or more health, and is there a way to force it to happen

Press M, that shows an old rat that gives you an option to become an archer, get more max hp, get a rare item, and lastly give you two uncommon items. Hope this helps!

though matthew (the rat) buffs you, fights are harder mainly at the crypt (the first area) and there is no tutorial area.

Whats the most damage anyone has done on turn 1. Im at 150k

60+ I don't know the acutal number but that ^ is a crazy one turn damage count, nice job

Yeah cleaver run. Pretty much maxed out. Bout to restart. On floor like 160 and 1 shot everything except 1 boss and it almost 1 shits him

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~500, but for the whole turn (3 energy) around 4k.

i think around 13k with arrows post-nerf

Anyone know the purpose of the Tasty Flies?

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majorly reduces shop price

Wow that could help me a lot easily.

The price is reduced by 66% rounded down, on sale items have the price dropped based of there price if they weren't on sale.

this is awesome!

Jank build enabled

Could someone explain the purpose of duct tape and the crooked arrow? I dont understand what duct tape does, and I dont see how the crooked arrow is better than the regular one.

Crooked arrow gains benefits from both of the row's it ocupies so if you want to trade even more space for maximum arrow damage (excluding trading all your space to max out electric arrow) you can. Duct tape allows effects to travel farther than normal for example say your doing a cleaver run you can have the max number (except for one spot of duct tape) of cleaver connections on a king cleaver and then that duct tape could carry other cleaver effects to and from the king cleaver. Or with duct tape you can have more shields connected to herculeus.

Oh shit! I've been sleeping on those items! That's huge. Thanks mate.

Your welcome and yeah as a cleaver main I instantly saw the use of duct tape but I slept really hard on crooked arrow until very recently.

Yeah I used to think crooked arrow was just a novelty item and didn't deserve rare but the fact that it can occupy two rows makes it good enough

Still up & running, who said curses where a bad thing? I hope to upload where this run dies

I'm really enjoying the fish sword build! The fishes double as health boost in dire times. The sword's damage is quite high from early to mid game! Having a stop watch or a ring of rage helps out a lot when finishing floor 9.

Any Suggestions to optimize this build? (change cleaver positions or some like this)

Would appreciate it very much :)

Thanks in advance

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depending on how much rage you have forged on to your weapons, you may want to consider taking tusk over the +25% to connected weapons. the only issue is tusk would lock everything into place so you would need to be dead set on your positions. 

Gold cleaver would be better adjacent to the gold in the bottom right instead of a normal cleaver to give 2 buffs, its not a lot but it is something. You could move one of the hats to 6th column and re arrange armour accordingly to hit 2 cleavers instead of 1.

If you could potentially free up 3 spaces for a red energy you would increase the damage by a bunch, the more energy you have the better belt of knives scales. If you are planning on killing in a first round salvo coral becomes less useful and weak becomes less useful.

Ultimately getting one healing gemstones instead of the whetstone is more energy efficient even if it heals for less overall. 

Eventually replacing the shield + rings with 3 bucklers + 1 Hercule would be ideal. It would also trigger more cleavers. 

Thanks sir_puzzle :)

Thats my actual build at lvl. 35 (5 lvls. later than before)

Sadly I only found one forge - which gaves me haste on the knight shield earlier. I'd love to found one ore two with rage:) atm my left jack cleaver got 3 golden whetstones. The regenerative whetstone saved me more than once in this run. Which is, why I'm atm not willing to sacrifice it, until i found one or more forges or better cleavers. I'd rater play a bit slower, than risk to lose this run :p That is also the reason why I sacrificed my belt of knives, cause it just count for the round insteat of the hole fight. Coral also leave several battles before for the third guardian ring. But now, since i've found a hercule it is kinda useless. But i keap it until some better is coming up.


Your Idea with shields and cleavers are good, but my luck seems to have weekend too :p


But anyway thanks again - got to go and punish some more badgers with my cleavers :p

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